Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Heroes & AI

Notices

Reply
 
Thread Tools Display Modes
Old Dec 01, 2011, 04:06 PM // 16:06   #601
Forge Runner
 
Join Date: May 2008
Advertisement

Disable Ads
Default

You probably can, go right ahead if you want, although because Air Eles are better in HM + in most other areas of the game you'll have to respec a fair bit.

I did use a ToF build with a Searing Flames player Ele in Foundry HM, but that was a long time ago. These days, it is very possible to clear Foundry HM with a far more standard build, making that build obsolete.
Jeydra is offline   Reply With Quote
Old Dec 01, 2011, 05:59 PM // 17:59   #602
Academy Page
 
Join Date: Nov 2010
Location: Southern California
Guild: Everlasting Sacred Path [ESP]
Profession: N/
Default

Quote:
Originally Posted by Jeydra View Post
and put a hard res on the Mesmer (use Flesh of my Flesh).
Why? Resurection Chant casts in ~3 seconds on a Mesmer, and the rezzed person has full health. With FOMF, you have two people with half health and are more vulnerable. Are there other Rit skills that synergize with Mesmer skills I'm not thinking of?

I've set up Mesmer heros as Me/Mo and used Symbolic Celerity with various Mesmer signets, along with Monk signets Bane Signet and Signet of Rejuvination for bonus damage/knockdown, and healing, too. It works for me, especially in 4-man and 6-man areas. Your mileage may vary.
Malganis is offline   Reply With Quote
Old Dec 02, 2011, 11:04 PM // 23:04   #603
Krytan Explorer
 
Shaz's Avatar
 
Join Date: Aug 2005
Guild: Scars Meadows [SMS]
Default

Don't know if this been posted or not.



Abusing the two professions with unlimited energy. Insert two spear attack in the empty slot, depend on the rest of the build you would use energy or adrenaline base attacks or mix. Order Nec Elite can be anything depend on the area, here are some nice choices. Life Sheath or Restore Condition along with MBaS to keep them clean from places with blinds (cant build up SoP if blind). Shield of Deflection for area with lots of physical. Shield of Regeneration for almost any area. Divert Hexes if you want more hex control. Corrupt Enchantment can be switch for something else where there are no annoying enchantments. All the gons build are very flexible, tailor it to your need, this is just what I'm using at the moment, I'm sure I'll improve it as I play and monitor their skill usage.
Shaz is offline   Reply With Quote
Old Dec 04, 2011, 03:56 PM // 15:56   #604
Forge Runner
 
Join Date: May 2008
Default

Quote:
Originally Posted by Malganis View Post
Why? Resurection Chant casts in ~3 seconds on a Mesmer, and the rezzed person has full health. With FOMF, you have two people with half health and are more vulnerable. Are there other Rit skills that synergize with Mesmer skills I'm not thinking of?

I've set up Mesmer heros as Me/Mo and used Symbolic Celerity with various Mesmer signets, along with Monk signets Bane Signet and Signet of Rejuvination for bonus damage/knockdown, and healing, too. It works for me, especially in 4-man and 6-man areas. Your mileage may vary.
Aside from the cast time (which is closer to 4s) and the half cast range, there's nothing wrong with Res Chant. By all means use it instead of Flesh of my Flesh if you prefer; whatever works for you is good.

Last edited by Jeydra; Dec 05, 2011 at 12:40 AM // 00:40..
Jeydra is offline   Reply With Quote
Old Dec 04, 2011, 04:07 PM // 16:07   #605
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

Quote:
Originally Posted by Malganis View Post
Why? Resurection Chant casts in ~3 seconds on a Mesmer, and the rezzed person has full health. With FOMF, you have two people with half health and are more vulnerable. Are there other Rit skills that synergize with Mesmer skills I'm not thinking of?
The main reason is that the casting time of FOMF is faster. There is also no recharge on FOMF. Use whatever works for you.

Quote:
I've set up Mesmer heros as Me/Mo and used Symbolic Celerity with various Mesmer signets, along with Monk signets Bane Signet and Signet of Rejuvination for bonus damage/knockdown, and healing, too. It works for me, especially in 4-man and 6-man areas. Your mileage may vary.
Last I tested, which was awhile back, heroes do not cast Symbolic Celerity whenever it expires so sometimes they will use signets at 0 attribute points even though Symbolic Celerity has recharged. This is the main issue I have against Symbolic Celerity builds.
Daesu is offline   Reply With Quote
Old Dec 05, 2011, 04:02 AM // 04:02   #606
Pre-Searing Cadet
 
Join Date: Dec 2011
Guild: Phase Two
Profession: P/W
Default

Quote:
Originally Posted by Shaz View Post
Don't know if this been posted or not.

http://i44.tinypic.com/ifmw3r.png

Abusing the two professions with unlimited energy. Insert two spear attack in the empty slot, depend on the rest of the build you would use energy or adrenaline base attacks or mix. Order Nec Elite can be anything depend on the area, here are some nice choices. Life Sheath or Restore Condition along with MBaS to keep them clean from places with blinds (cant build up SoP if blind). Shield of Deflection for area with lots of physical. Shield of Regeneration for almost any area. Divert Hexes if you want more hex control. Corrupt Enchantment can be switch for something else where there are no annoying enchantments. All the gons build are very flexible, tailor it to your need, this is just what I'm using at the moment, I'm sure I'll improve it as I play and monitor their skill usage.

what would you use to temp replace the 4th paragon hero since I dont have the 4th one unlocked yet? also would you mind posting all the heroes attributes that you use for this build as its shown in the image? pls and ty
jafah is offline   Reply With Quote
Old Dec 05, 2011, 06:43 AM // 06:43   #607
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

Quote:
Originally Posted by jafah View Post
what would you use to temp replace the 4th paragon hero since I dont have the 4th one unlocked yet?
Razah.....12chars
Daesu is offline   Reply With Quote
Old Dec 05, 2011, 11:36 AM // 11:36   #608
Krytan Explorer
 
Shaz's Avatar
 
Join Date: Aug 2005
Guild: Scars Meadows [SMS]
Default

Quote:
Originally Posted by jafah View Post
what would you use to temp replace the 4th paragon hero since I dont have the 4th one unlocked yet? also would you mind posting all the heroes attributes that you use for this build as its shown in the image? pls and ty
Anything would work really, but I like physical damage so I usually go with a warrior, dervish or ranger. More often than not I'd go with a warrior.

I'm at work right now so this is all from memories. All attributes included runes already. For paragon I usually like to run with 12 leadership, depend on breakpoint of certain skill usually 11-13 in spear mastery, the rest in command/ motivation. I'll give exact point when I get home if you still need it.

12 restoration, 10 channeling and 10 sr. they are fine as is but I want to try to run two rits primary with 16 channeling and 13 restoration with spirit siphon instead of sols. With 2 aria of zeal, if they are fine on energy it should blow up mobs faster. But you'll need a merc hero if you want 5 paragons and 2rits. or just go with one nec and one rit.

Order is 14 blood 9 prot (10 if I run SoD) the rest in sr.

Last edited by Shaz; Dec 05, 2011 at 01:10 PM // 13:10..
Shaz is offline   Reply With Quote
Old Dec 05, 2011, 03:16 PM // 15:16   #609
Pre-Searing Cadet
 
Join Date: Dec 2011
Guild: Phase Two
Profession: P/W
Default

Quote:
Originally Posted by Daesu View Post
Razah.....12chars
ya Razah is pretty much a given since I meant I dont have Keiran Thackeray unlocked lol




Quote:
Originally Posted by Shaz View Post
Anything would work really, but I like physical damage so I usually go with a warrior, dervish or ranger. More often than not I'd go with a warrior.

I'm at work right now so this is all from memories. All attributes included runes already. For paragon I usually like to run with 12 leadership, depend on breakpoint of certain skill usually 11-13 in spear mastery, the rest in command/ motivation. I'll give exact point when I get home if you still need it.

12 restoration, 10 channeling and 10 sr. they are fine as is but I want to try to run two rits primary with 16 channeling and 13 restoration with spirit siphon instead of sols. With 2 aria of zeal, if they are fine on energy it should blow up mobs faster. But you'll need a merc hero if you want 5 paragons and 2rits. or just go with one nec and one rit.

Order is 14 blood 9 prot (10 if I run SoD) the rest in sr.

Exact Numbers would be perfect, I like to spend my time testing new builds cause it helps to pass the time when vqing lol
jafah is offline   Reply With Quote
Old Dec 05, 2011, 04:40 PM // 16:40   #610
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

Quote:
Originally Posted by jafah View Post
ya Razah is pretty much a given since I meant I dont have Keiran Thackeray unlocked lol
At the risk of stating the obvious, you would have to replace the leadership skills or replace a skill bar altogether, if you go with a non-paragon. This also kind of defeats the purpose of going with a 5 paragon team where they draw on leadership synergy with shouts/chants from one another.

I would just go get Keiran since he is not that difficult to recruit.

Last edited by Daesu; Dec 05, 2011 at 04:44 PM // 16:44..
Daesu is offline   Reply With Quote
Old Dec 05, 2011, 04:44 PM // 16:44   #611
Forge Runner
 
Join Date: May 2008
Default

You could use a N/P with Curses support and Soul Reaping to substitute for Leadership, idk.
Jeydra is offline   Reply With Quote
Old Dec 05, 2011, 05:01 PM // 17:01   #612
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

Quote:
Originally Posted by Jeydra View Post
You could use a N/P with Curses support and Soul Reaping to substitute for Leadership, idk.
You can replace one of the paragons with a curse N/P, then replace the SoS N/Rt with a primary rit. But besides MoP, which is only worth it if you micro, there are not many skills in curses that are worth carrying for this build. I am biased against 2s cast single targeting barbs, but he should have brought a source of cracked armor. He can also bring that as Mark of Fury on the blood necro.

Just getting Keiran would have been a better choice IMO but I am probably picky.

Last edited by Daesu; Dec 05, 2011 at 05:09 PM // 17:09..
Daesu is offline   Reply With Quote
Old Dec 05, 2011, 05:21 PM // 17:21   #613
Pre-Searing Cadet
 
Join Date: Dec 2011
Guild: Phase Two
Profession: P/W
Default

Quote:
Originally Posted by Daesu View Post
At the risk of stating the obvious, you would have to replace the leadership skills or replace a skill bar altogether, if you go with a non-paragon. This also kind of defeats the purpose of going with a 5 paragon team where they draw on leadership synergy with shouts/chants from one another.

I would just go get Keiran since he is not that difficult to recruit.

ya im still trying to find the time to finish the battle for lion's arch part of war in kyrta before I can do hearts of the north to get him.
jafah is offline   Reply With Quote
Old Dec 05, 2011, 05:30 PM // 17:30   #614
Krytan Explorer
 
Shaz's Avatar
 
Join Date: Aug 2005
Guild: Scars Meadows [SMS]
Default

Before I got keiran I was just using jora to take full advantage of oop and dark fury and act as a lightning rod for AR. Ranger probably would be better but my main is a warrior, so I picked warrior. Mark of pain and barbs are great skills but called target go down pretty quickly making the skill not that useful, unless it's urgoz or something like that. Mark of fury is under the same reason, it is unnecessary. I want the order to spam oop and dark fury only. If I can take only those two skills I would. But sy doesn't apply to me so I'll need some prot. But yeah anything works don't over think it.

Last edited by Shaz; Dec 05, 2011 at 05:34 PM // 17:34..
Shaz is offline   Reply With Quote
Old Dec 06, 2011, 08:24 PM // 20:24   #615
Pre-Searing Cadet
 
Join Date: Nov 2011
Profession: E/
Default

Quote:
Originally Posted by sorakun View Post

DEFINITELY just trying to do NM, I'm not fully equipped by any means hah


So you're suggesting:

Me (air Ele; I don't think I want to change mine, because I think it's fun but I'll try his for giggles sometime)
Dervish (I forget his build..)
SoS Rit -->Splinter Weapon (Drop painful bond)
SoGM
UA-->RoJ w/ SoH (Which is what I have now)
ES Mes
Inept Mes w/ Flesh
AotL MM Nec

Or should I swap out the SoGM for a ST ritualist? Otherwise, I like your modifications to his build.

But just to point out, those mods are REALLY close to the mediocre 7H build I cited (http://www.gwpvx.com/Build:Team_-_7_...r_Support)--So what's the big difference that makes it mediocre? I really AM curious, I'm not trying to be a troll hehe.
Quote:
Originally Posted by Jeydra View Post
Drop the Inept, use another ESurge. Also no, we are not really close. We've got a player Dervish, which makes the builds completely different.

It might be preferable to have Curses support somewhere, but then you need a good Dervish + a bit of patience on your part, up to you.

Isn't healing a little lax? Instead of a AotL MM should I bring a BiP N/Rt with healing? Otherwise it's just the SoS and the smite monk?
Sorakun is offline   Reply With Quote
Old Dec 06, 2011, 09:47 PM // 21:47   #616
Krytan Explorer
 
bleh's Avatar
 
Join Date: Aug 2005
Location: N.Z.
Guild: _
Profession: P/
Default

Currently im using:

P/W -Imbagon (ME)
P/W -Commandagon (using def anthym)

Mo/Me -Healing burst monk
Mo/Me -Prot monk

2 x D/W -Tactics Melandru sythe (AoM,ToV & Soldiers Strike)

Rt/x - SoS rit using AR, splinter, Pbond.

Me/rt- communing sprits, Panic, interrupts ( bit of a bogey build, works)
Sometimes I use another splinter/ar Rt here w/ rupts

It works nicely rt and 2x d/w providing some p-wide condition removal and heals.

Mainly its a lazy build i use to cruise through HM if it starts to look like im loosing a fight there is 2x fallback to run back through the sprit wall and re-group. Works well in dungeons because of the ease of balling against walls.

Otherwise pretty much any balanced 7h build works just requires a few
key skills being swapped about vs area.

I LUB panic big time

*edit*
just used this to complete CoF HM a number of times. w/Angelic Bond on hero p/w instead of Defensive anthem, & used aegis on prot monk.
Made for an easy but a tad slow run. w/1 hero death due to melonni running off all leeroy jenkins.... Loving paragon primary though.

Last edited by bleh; Dec 11, 2011 at 08:49 PM // 20:49..
bleh is offline   Reply With Quote
Old Dec 07, 2011, 03:25 AM // 03:25   #617
Academy Page
 
Join Date: Nov 2006
Default

Quote:
Originally Posted by Shaz View Post
Don't know if this been posted or not.

http://i44.tinypic.com/ifmw3r.png

Abusing the two professions with unlimited energy. Insert two spear attack in the empty slot, depend on the rest of the build you would use energy or adrenaline base attacks or mix. Order Nec Elite can be anything depend on the area, here are some nice choices. Life Sheath or Restore Condition along with MBaS to keep them clean from places with blinds (cant build up SoP if blind). Shield of Deflection for area with lots of physical. Shield of Regeneration for almost any area. Divert Hexes if you want more hex control. Corrupt Enchantment can be switch for something else where there are no annoying enchantments. All the gons build are very flexible, tailor it to your need, this is just what I'm using at the moment, I'm sure I'll improve it as I play and monitor their skill usage.
Isn't that a little too much energy management with Aria of Zeal and Signet of Lost Souls plus the primary attributes for each.

Last edited by VendingMachine; Dec 07, 2011 at 03:28 AM // 03:28..
VendingMachine is offline   Reply With Quote
Old Dec 08, 2011, 06:30 PM // 18:30   #618
Wilds Pathfinder
 
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
Default

Quote:
Originally Posted by Daesu View Post
At the risk of stating the obvious, you would have to replace the leadership skills or replace a skill bar altogether, if you go with a non-paragon. This also kind of defeats the purpose of going with a 5 paragon team where they draw on leadership synergy with shouts/chants from one another.

I would just go get Keiran since he is not that difficult to recruit.
Razah can change primary profs.
The Drunkard is offline   Reply With Quote
Old Dec 08, 2011, 07:44 PM // 19:44   #619
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

Quote:
Originally Posted by The Drunkard View Post
Razah can change primary profs.
Yes but he doesn't have Keiran.
Daesu is offline   Reply With Quote
Old Dec 09, 2011, 04:54 AM // 04:54   #620
Academy Page
 
Join Date: Aug 2008
Location: Canada
Guild: I Yam What I Yam
Profession: W/
Default

Shaz would that team work well in Bogroots? I've used something similar to your team and saw it lacked heals/prots in HM, maybe im shitting myself though. Thanks.
Currently I'm using a pretty basic meta build with some customizations to do Bogroots, its stable but still I feel like I could be doing faster than 35 minutes with such an easy HM dungeon. (Me WotA, MM/heals, E/mo, SOS/heals, pure monk heals, panic, inept, and esurge or something.
Hooper287 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:06 AM // 05:06.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("